Pages: [1] 2 3 4 5 6 7 8 9 10 |
1. "Look at" explosions gone? - in Test Server Feedback [original thread]
Originally by: Caius Sivaris This is a stupid policy, going against industry best practice. In all software shops I worked in the best bug reports (as in better qualified and reproducible) were filled by support, who can factorize input f...
- by Skylar Keenan - at 2009.04.30 11:03:00
|
2. Apoc Setups for level 4s? - in Ships and Modules [original thread]
Edited by: Skylar Keenan on 21/01/2009 14:42:24 Stolen from myself in another thread. Cheapo, and bloody effective Pulse Apoc. High: 8x Mega Pulse Laser II (AN MF, AN Xray, Scorch) Med: 3x Cap Recharger II 1x Tracking Computer II (both rang...
- by Skylar Keenan - at 2009.01.21 14:34:00
|
3. Pulse vs Tachs for Level 4's (Abaddon) - in Ships and Modules [original thread]
Edited by: Skylar Keenan on 18/01/2009 00:26:34 edit: drones Cheapo, and bloody effective Pulse Apoc. High: 8x Mega Pulse Laser II (AN MF, AN Xray, Scorch) Med: 3x Cap Recharger II 1x Tracking Computer II (both range and tracking scripts dep...
- by Skylar Keenan - at 2009.01.18 00:22:00
|
4. Racism on the forums - in EVE General Discussion [original thread]
Originally by: Sheriff Jones Well i personally can't stand people who have that stupid concord background. I mean come on, do you think you're part of it or someth-- *looks back* Nevermind I always figured it was a mugshot ------...
- by Skylar Keenan - at 2008.10.13 09:54:00
|
5. Gallente flag Wallpaper (widescreen - 1680x1050) - in EVE General Discussion [original thread]
Originally by: Dmian Big revision and Jove flag added. Last for today. Awesomeness ----------------------------------------------- New sig coming SoonÖ
- by Skylar Keenan - at 2008.10.10 14:46:00
|
6. Gallente flag Wallpaper (widescreen - 1680x1050) - in EVE General Discussion [original thread]
Those things look really sweet. Just one thing though. Could you do versions without the 'name' of the nation below? I've yet to see a Stars & Stribes with United States of America or Union Jack with United Kingdom written in big fat letters on it...
- by Skylar Keenan - at 2008.10.10 10:13:00
|
7. [EA] Absolution (PvE) - in Ships and Modules [original thread]
This one has served me well. High: 6x Heavy Beam Laser II 1x Heavy Missile Launcher II Med: 2x Cap Recharger II 1x Fleeting Propulsion Inhibitor I Low: 1x Medium Armor Repairer II 2x Armor *** Hardener II 2x Energized Adaptivev Nano Membrane II...
- by Skylar Keenan - at 2008.09.28 00:48:00
|
8. Zero Tank; Pure DPS Fleet Role (PVE) Level 4 Missions - in Ships and Modules [original thread]
Edited by: Skylar Keenan on 21/09/2008 12:24:43 edit: spelling Hmmm, this sounds more like Theory Damage Online, but you've stuck to what the OP requested. I apologize for the harsh tone in the last post. You did what he requested. I'd dearly...
- by Skylar Keenan - at 2008.09.21 12:24:00
|
9. Zero Tank; Pure DPS Fleet Role (PVE) Level 4 Missions - in Ships and Modules [original thread]
Originally by: Strill Yes. I posted three T2 setups for Gallente battleships that all get more dps than your officer fitted nightmare. Considering that the OP wants as much DPS as possible to the exclusion of anything else, I'd say it's k...
- by Skylar Keenan - at 2008.09.20 13:36:00
|
10. Maelstrom Shield Hardeners vs Sansha - in Ships and Modules [original thread]
Originally by: AstroPhobic Yes, 2 EM 1 therm. However it should be noted that it's 2 therm, 1 EM for armor. I never knew that their EM/therm ratio was so balanced, I often went with a 3/2 em/therm split on armor. Actually it's closer t...
- by Skylar Keenan - at 2008.09.20 01:06:00
|
11. why is there no faction and officer ECCM mods when there is ECM? - in Ships and Modules [original thread]
I see no good reason not to add them... ----------------------------------------------- New sig coming SoonÖ
- by Skylar Keenan - at 2008.09.07 13:03:00
|
12. which race for pvp? - in Ships and Modules [original thread]
Definitely Orc... I'd suggest a Shaman or Hunter. Although an alliance defence pala is made of win...
- by Skylar Keenan - at 2008.08.20 21:23:00
|
13. Keeping a Test server install "up to date" - in Test Server Feedback [original thread]
Instead of downloading and installing, simply right-click drag the EvE folder somewhere and select "Copy Here". Then download the TQ->SiSi patch and patch the Copy of EvE Online folder. Easy as pie -------------------------------------------...
- by Skylar Keenan - at 2008.08.17 14:30:00
|
14. Warning for Impersonation!! - in EVE General Discussion [original thread]
Edited by: Skylar Keenan on 14/08/2008 11:13:34 First off; I can of course see why Chribba wouldn't want to be impersonated. If I had built the same reputation it'd **** me off too. BUT apart from that I see no reason why this shouldn't be al...
- by Skylar Keenan - at 2008.08.14 11:13:00
|
15. New Dev Blog: Forums Refined - in EVE Information Portal [original thread]
Edited by: Skylar Keenan on 13/08/2008 21:38:30 Just give us a working passable forum with a search function that doesn't turn up half the pages on the domain already... edit: What Karanth said basically. -----------------------------------...
- by Skylar Keenan - at 2008.08.13 21:36:00
|
16. EVE TOYS, LETS ALL WHINE TO MAKE CCP MASS PRODUCE THESE! - in Ships and Modules [original thread]
Ehmmm, GIEF MEGA!! ----------------------------------------------- New sig coming SoonÖ
- by Skylar Keenan - at 2008.08.13 21:05:00
|
17. EVE ships VS Other SciFi ships - in EVE General Discussion [original thread]
My vote goes to the Pierson's Puppeteers General Products hull. Totally impervious to any and all kinetic related damage, all wavelengths of EM except visible light in which case there's a reflective membrane that can be activated to avoid damage...
- by Skylar Keenan - at 2008.08.12 22:46:00
|
18. Damage Control - in Ships and Modules [original thread]
My personal theory for why it takes activation has always been to prevent it being touched by the compensation skills... ----------------------------------------------- New sig coming SoonÖ
- by Skylar Keenan - at 2008.08.10 01:16:00
|
19. Bugreport this? - in Ships and Modules [original thread]
Any passive module should be repairable... Drones or no drones, this sounds fishy to me. /vote bugreport ----------------------------------------------- New sig coming SoonÖ
- by Skylar Keenan - at 2008.07.31 22:19:00
|
20. Nanonerf isn't that bad... - in Ships and Modules [original thread]
Well, if you don't think 17.5km/s in battleship was stupid then I give up... I don't care how much ISK it cost (and a large part of the price-tag comes from that stuff being borderline broken), a battleship is NOT supposed to go that fast. -------...
- by Skylar Keenan - at 2008.07.31 22:15:00
|
Pages: [1] 2 3 4 5 6 7 8 9 10 |
First page | Previous page | Next page | Last page |